Finally, the rogues edge ability ties into a new system called skill unlocks. For example, crossbows and bows . Weapon Finesse (Mythic) is an upgrade to the Weapon Finesse feat that allows players to negate the shield debuff on attack and damage rolls and add their Dexterity. It does require you to be using Weapon Finesse compatible weapons and have the feat as well thought. If you're looking for ranged attacks gunslingers get dex to damage at level 5 including the bolt ace who uses crossbows. IE- long enough that it is not just a 'dip'. Dervish of Dawn is a Bard archetype that grants Dervish Dance at 1st level when you take this archetype. Well, you will get Dex to damage with your focus weapon with Fencing Grace, and won't have to deal with the mass of restrictions Slashing Grace shoves down your throat. There hasn't been a fencing grace update, has there? Prerequisite(s): Dex 13, Weapon Finesse, Weapon Focus (). Thank you for helping out a new GM in advance! At lvl 5, a gunslinger can use a synthesis bow, which deals three times as much cold damage as a shortbow. A dex-based character will benefit from finesse if they have a low Int and Strength score. Prerequisite(s): Dex 13, Weapon Finesse, Weapon Focus (rapier). Its up to each Dungeon Master and their respective parties to determine what works best for their game. For more information, please see our That said, it can still be done for other weapons with a 3 level dip in UnRogue or 4 level dip in Whirling Dervish. This modifier to damage is not increased for two-handed weapons, but is not reduced for off-hand weapons. I'm working on a cleric of Cadian so, Rapier From third party, specifically Path of War, there's Deadly Agility which allows Dex to replace Str for damage without multiple hoops or limitations. EDIT: I've tried it in actual combat, and even with mythic weapon finesse, it seems that actual damage calculations stil seeml based on strength and don't use dex at all. While this link may answer the question, it is better to include the essential parts of the answer here and provide the link for reference. The Agile weapon trait is craftable by any creature with the Craft Magic Arms and Armor feat. In Pathfinder, weapons are classified according to their type. It is decent for a Swashbuckler, because they get an extra 5 feet of move with the feat as a bonus, and Startoss Style can give an extra +6 of damage to lessen the sting of it. Its not a particularly strong feat when compared to, Price +1 bonus; Slot none; CL 7th; Weight ; Aura moderate transmutation. Most of your damage comes from damage dice, and later weapon specialization bonus damage. Direct Dex-to-Damage and Panache buff, but for Starknife. It was the second line of the first post. The bonus damage is not halved for off hands, too. paizo.com/paizo/faq/v5748nruor1h3#v5748eaic9tb7, We've added a "Necessary cookies only" option to the cookie consent popup. As above, this damage bonus is halved for the off-hand (though it is also increased to 1.5x for two-handed finesseable weapons, such as this one). Shop the Open Gaming Store! Your email address will not be published. I'd say they're equally good, it just depends on what you want to do. To sum up, in Pathfinder, there are three ways to convert your Dexterity bonus into damage: through feats, favored enemy bonuses/equipment properties, or class features/spells. | ACK-SRD. Fencing Grace got reprinted into Ultimate Intrigue with the added text "You do not gain this benefit while fighting with two weapons or using flurry of blows, or anytime another hand is otherwise occupied", as I understand it, this is now the official Fencing Grace, superseding the one in Advanced Class Origins. A crossbow master ignores this penalty when making ranged attack rolls against a non-helpless hostile within five feet. Fencing Grace is a feat that works like Dervish Dance, granting direct Dex-to-Damage, but applies to Rapiers instead. "After the incident", I started to be more careful not to trip over things. Bonus question: I've got a player wanting to multi class archetype into Barbarian but they're concerned they cant get the Specialization or resistance abilities of the instinct they choose with their dedication feat. Does a summoned creature play immediately after being summoned by a ready action? Privacy Policy. Short story taking place on a toroidal planet or moon involving flying. There are two. Using effortless lace on your off-hand weapon makes the down side of having 2 one handed weapons far less drastic. Expect table variation on if GMs will allow it to be used for TWF, and it wouldn't surprise me if PFS nerfs it in the clarification document. It provides a cheap way to make Finesse viable while still keeping STR relevant. Ranged weapons that have this property can be used as a normal weapon or as an improvised weapon. The Dexterity-to-Damage feat set is a mess -- with Slashing Grace, you can get Dexterity-to-Damage on weapons with which you cannot get Dexterity-to-Attack(*) unless you have a class feature such as Swashbuckler's Finesse that give you more than the normal Weapon Finesse feat. The best answers are voted up and rise to the top, Not the answer you're looking for? It only takes a minute to sign up. Dual wielding rapiers on an Evangelist of Cayden could be a lot of fun. Contrary to the other two options, this one also applies when throwing these weapons, since it doesn't mention melee damage rolls. Here are our thoughts on the subject!Get the Pathfinder 2e Core Rulebook! Natural Attacks are simply coded as weapons in Wrath of the Righteous, just like they were in Kingmaker. When using Weapon Finesse, its essential to know that you can use Weapon Finesses bonus on any action that uses your weapon so long as its a light weapon; the Disarm, Sunder, and Trip actions can all use your Weapon Finesse roll. Can I wield a Saw-tooth Sabre with my tail as a Ratfolk using the Versatile Design weapon modification while being a Red Mantis Assassin? | FateCoreSRD All trademarks are property of their respective owners in the US and other countries. I have this question because you don't add 1.5x your dex when wielding a two handed weapon. Required fields are marked *. I think Paizo owns stock in the scimitar store :P. It's not like the magus is exactly hurting for damage in the first place. What sort of strategies would a medieval military use against a fantasy giant? I figured it was too much to hope for. So that support the rogue, but makes it hard to get on other builds without delaying a lot of things. A whirling dervish can treat a scimitar as a one-handed piercing melee weapon for the purposes of the swashbucklers finesse and all feats and class abilities that refer to such a weapon. Well I really wanted to do it for Flurry of Blows, so Qq XD. Benefit: When using Weapon Finesse, you may also use your Dexterity modifier instead of your Strength modifier on your damage rolls. Prioritize this Ability Score to build a Slayer with better long-range weapon abilities, finesse weapon damage, and improved Rogue-like talents. Dervish Dance allows Dex to replace Str for one handing a scimitar. If you want to go pure TWF your best bet is either a mutation fighter, so you can pick up the weapon specialization tree + ability to dual wield two one handed weapons (advanced weapon training feat effortless dual wielding) + mutagen or go Slayer for TWF + sneak attacks. Possibly others. Magus and Kobolds - Why is everything complicated? Is it suspicious or odd to stand by the gate of a GA airport watching the planes? We are expressly prohibited from charging you to use or access this content. You are trained in using your agility in melee combat, as opposed to brute strength. This deals your Dex modifier as additional damage, not in place of the Str modifier. Another way to increase your bow damage is to add Dex to your attributes. Benefit(s): When wielding a starknife, you can add your Dexterity modifier instead of your Strength modifier to that weapons damage. You can also use deadly aim and a +0/+20 damage option. At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. If you're looking for the source of a feat or a spell in the future, a good way to find out is to do a search for it on D20PFSRD. Does the multiplier for wielding a weapon two-handed apply to my Dex mod if I have the Weapon Finesse feat? Whirling Dervish is a Swashbuckler archetype that alters Swashbuckler Finesse to include all the original Swashbuckler Finesse weapons and scimitars. From that FAQ: Strangely, the Estoc (from Melee Tactics Toolbox; like a big rapier, even though the evolutionary origin is different) doesn't get a Dexterity-to-Damage feat: It qualifies for use with Weapon Finesse if you have Exotic Weapon Proficiency for it, but you can't use Slashing Grace because it is a Piercing weapon, and Rules As Written you can't use Fencing Grace because it isn't an actual Rapier, although Rules As Intended you could argue that Fencing Grace ought to work for it. This bonus on damage rolls applies whether the swordlord is wielding a dueling sword one-handed or two-handed. I would hope that if you own ACO and not UI, ACO would at least count as a valid source for taking the feat. It costs a +1 bonus and requires the Cats Agility spell. How can I get Dex-to-Damage for two weapons or an off-hand weapon? Prerequisite(s): Dex 13, Weapon Finesse, Weapon Focus (rapier). And don't forget that Dex is attached to reflex saves . So that support the rogue, but makes it hard to get on other builds without delaying a lot of things. Doesn't analytically integrate sensibly let alone correctly. I'm just starting out, and not sure how to do this yet. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. A melee weapon deals damage to any creature within five feet, while a ranged weapon can damage anything at a greater range. The starknife must be one appropriate for your size. Wizards wind up Incanatrixs/Ultimate Magus/Whatevers. The scimitar must be for a creature of your size. To increase damage, you can add a Strength mod to your weapon. I'm not good enough at the game to know. I think you can find other threads on the messageboard with a complete list. | PF2 SRD Most of the weapon-specific feats that players can take to improve their damage with certain weapons come at the expense of wielding a shield or dual-wield. A crossbowman is a character with one attack per round that does 1d10 damage. Slings are an exception, as they must be loaded to deal damage when thrown. Hi, sorry if this is posted in the wrong forum. | OGN Articles You have learned how to use your agility to greater purpose in battle. How does the Multi-Weapon Fighting feat 'replace' the Two-Weapon Fighting feat? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The rapier must be one appropriate for your size. As Rosc said, it uses Dex to hit and Str for damage, but in return you get enormous static damage bonuses. You can also use your dexterity modifier instead of your strength to use a heavy crossbow. This makes the weapon a proficient weapon, but it doesnt have the two-handed property. Would like to point out that additional rules support (as a general "this works this way" as opposed to the exception statement in the swordlord's description that didn't have me convinced) is available at the Unchained errata: How do you apply dexterity damage to an off-hand weapon? will not work with all . One of the best new class features is Finesse Training, . Weapon Finesse has two feats that you can take at a later level, Deadly Agility and Weapon Finesse (Mythic).